Tuesday 20 January 2015

Maya Uss Enterprise Project

Step 1
For our first modeling task since December we had to model the Uss Enterprise ship. We started off with a blue print of the ship (as seen above) from there we were able to place the image on a plane in Maya and then cut and past the different views on to the same sized planes. Which we were then able to build a construction sheet to help model the ship.

Step 2
After that we then had to began with the base, we started off with a cube then we began to expand it to get the key length and then we started to manipulate and add vertexes to gain the shape needed. Also using the key button 3 I am able to smooth out the model.

Step 3
Then we had to finish the ship in our spare time so I then moved on to the ship's rockets which was similar to the base. To create the sensor we used the pen tool to create a custom shape.

Step 5
Finally I then made the dish which I extruded top and bottom to create its shape as in the blue prints. This task was a challenge but it was a good because it gives us to test and get use to the controls again.

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