Friday 6 March 2015

Modeling T-Rex Project

 Maya Shaping
Over the last couple of weeks we have been learning how to model a character from a sketch to a low polygon model in Maya. We were shown more tools to help shape the model around the sketch after we did that we then moved on to unfolding UVs so it would make it easier to paint on the surface of the model. 

Finished Model in Maya

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