Wednesday, 13 April 2016

One Room Game Assignment (2D & 3D Assets)

Stage 1-2D Assets
After working on the menu designs I started to help out by making some 2D and 3D assets. First I designed an Elegant Homing Logo which is the company behind AI as well as some props. I also made a wine bottle and a cigar label for their models and finally I made a quick poem page which is involved with the ten soldier statues.

Stage 2-2D Assets Photos
Then to carry on with the 2D asset I got my friend to model with me for some photos, we dressed similar to the character concepts I did. I also made a love letter for the back of one of the photos.

Stage 3-3D Assets
To help out I modelled some models in May such as a mirror, statue, wine bottle, clothes, varse, taps, light, glass, paper, soap, dish plus a cigar and cigar dish. I modeled these objects to add to the room or fill it with assets. This was a quick and easy stage to complete and once I was happy with the outcome I would need to UV unwrap them so that they could be textured.

Stage 4-3D Assets


Due to issues with Quixel I was only able to texture four of the models the tap, light, cigar and cigar dish, using all the skills I learnt form the 3D Asset Project last term. I am very happy with this model and its textures. However my team mate Alex will have to texture the other models I made.

Stage 5-Palm Leaf Alpha
For this I started to use the techniques to make alphas which I learnt from my character's hair. I started of with a black silhouette of the leaf and then I used a photo of the silhouette place in the same place. I right clicked on it and clicked on clipping mask, after that I made a separate layer which I filled with the abase colour similar to the photo. Once I was happy with these two alphas I then copied the black and white one and inverted it and copied and pasted it in a channel layer to help create the final alpha.
Stage 5-Palm Leaf
Finally I made a plain with a lambert material and uploaded the final alpha to it. Once that was done I opened Hypershade and dragged the  lambert material on to the plain for the final outcome. I am really happy that I was able to replicate the process again and I faced no problems.

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