Building in Maya
In Maya we had to use some of the skills we learn to make a turret.
Adding Detail
In another session we were shown how to add detail to a high polygon model, and then to bake them on to the low polygon model. This will now allow us to make a mesh for the model.
Mesh in Photoshop
In another session with the turret we had to make a mesh for the base model of the turret. We experimented with textures and colours to give the turret a sense of being real.
Adding Detail
In another session we were shown how to add detail to a high polygon model, and then to bake them on to the low polygon model. This will now allow us to make a mesh for the model.
In another session with the turret we had to make a mesh for the base model of the turret. We experimented with textures and colours to give the turret a sense of being real.
Outcome
As a result I was able to add my mesh on to the turret base model.
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